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Sw.affectstarget

Splet[SuperWeapon] SW.AffectsTarget= (enumeration none land water empty infantry units buildings) Which items are allowed to be affected by … Splet18. dec. 2012 · SW.AffectsTarget=infantry,units,buildings SW.CreateRadarEvent=yes SW.FireIntoShroud=yes SW.RequiresTarget=land,water,empty,infantry,units,buildings …

Type=SonarPulse — Ares 3.0 documentation

http://ares-developers.github.io/Ares-docs/new/superweapons/general.html SpletExample: I want to create an structure that activates the ForceShield via AutoFire, SelfTargeting around but does not affect itself. ATM it is not possible. There are several other instances in which one would not like the SW building affect itself so a new option for the AffectsTarget would be useful. bobblehead definition https://mubsn.com

紅色警戒的那些事(修改篇)--武器 - 資訊咖

SpletThe ChronoWarp type super weapon is fired at the target location of the chronoshift and marks the position the units will be teleported to. If you have a ChronoSphere type super … Splet16. maj 2024 · SW.AffectsTarget=infantry,units,buildings 可以传送步兵 载具 建筑;EVA.Detected=EVA_ChronoSphereDetected Cursor=Shift NoCursor=NoCanDo … SpletType=Firestorm. 这是个从TS恢复过来的超武,当启动这个超武时,将会激活火风暴围墙,其能量场可以摧毁任何从上面越过的东西包括炮弹(注意,如果在抛射体上有 SubjectToFirestorm=no 的话可以穿过)。. 有 Firestorm.Wall=yes 的建筑将会被视为火风暴围墙并且自动连接 ... clinical hypothesis testing

Type=SonarPulse — Ares 3.0 documentation

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Sw.affectstarget

Bug #896347 (sw.affectstarget-notself) “SW.AffectsTarget…

Splet[SuperWeapon] SW.AffectsTarget= (enumeration) Specifies which types the protection affects. Defaults to buildings for ForceShield, to all otherwise. [SuperWeapon] … Splet09. dec. 2008 · [StarDroneBooms] Damage=100 ROF=2 Range=13 Projectile=JUMPX Speed=100 Warhead=ParasiteX;LimboLaunch=yes Report=TerrorDroneAttack PenetratesBunker=yes FireInTransport=no

Sw.affectstarget

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http://ares-developers.github.io/Ares-docs/new/superweapons/types/chronosphere.html Splet[SuperWeapon] SW.AffectsTarget= (enumeration) Specifies which types the sonar affects. Defaults to water, all unit types situated on water cells. [SuperWeapon] …

Splet22. dec. 2024 · SW.AffectsTarget=units. EVA.Detected=EVA_ChronoSphereDetected. SW.Inhibitors=FAINHIB,RACC,COON,FAJAMM;这个超时空是可以移动至黑幕的. … Splet24. avg. 2024 · 钢铁守卫加了对建筑生效代码还是没用?. 看看弹头?. 弹头数值改成 50 !. 弹头问题,不是超武的原因。. 。. 改了弹头就能生效不改超武都行. 是弹头问题啊,跟超 …

Splet25. maj 2024 · SW.AffectsTarget=all. SW.AIRequiresTarget=all. Type=SonarPulse. SonarPulse.Delay=8900;显形生效时间;直接启动火风暴墙,如果你有基地的话应该可以 … SpletSW.AffectsTarget=。(Please be aware of the problems that can arise if this and SW.AffectsTarget= are set to mutually exclusive values not allowing the super weapon to affect anything.但这两个值互不影响) [SuperWeapon]→SW.AITargeting= (enum – SW Targeting Type)

http://gamevn.com/threads/huong-dan-mod-game-yuri-revenge-bang-ares.923232/page-42

http://ares-developers.github.io/Ares-docs/new/superweapons/targeting.html bobblehead designSplet武器的基本知識:武器的製作是MOD中一個非常重要的部分。你的mod的水平層次很大部分取決於武器,畢竟這是個RTS遊戲,一個單位在戰鬥中的價值是十分重要的。武器學習可以參 clinical images and case reports journal ifSpletThis is the detail bug for the work that has already been done on bug:175; for further information read the Ares documentation or check the relationships section below for custom cursors in other parts of the game. clinical imaging jobsSplet22. sep. 2024 · SW.AffectsTarget=infantry,units,buildings ;控制对象. Dominator.CaptureImmuneToPsionics=yes ;是否可以强行控制免疫的单位. … bobblehead destiny 2 resolveSpletSW.AffectsTarget=all SW.ActivationSound=BeaconActivated SW.AITargeting=ParaDrop Dominator.ControlAnim=MINDANIMR Message.FirerColor=yes Message.Launch=MISSION:PSYACTIVATED LineMultiplier=3 Light.Enabled=yes Light.Ambient=120 Light.Red=85 Light.Blue=30 Light.Green=20 给过吧,网上都没有的 心 … clinical immunology and serology pdfSplet17. mar. 2024 · SW.AffectsTarget=all SW.ShowCameo=false SW.AutoFire=true SW.ManualFire=false SW.AITargeting=Self;Offensive … bobblehead destiny 2 week 4bobblehead destiny 2 week 3